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Reverse Audio

Reverses the sample order of every channel — what plays last plays first. Three classic uses: build a riser by reversing a crash or vocal note before a drop; create a swell by reversing reverb tail before a chorus; flip a sample to use the reversed phrase as a hook. Lossless operation, runs in milliseconds.

How it works

01

Drop the audio

Anything decodable in the browser.

Up to 200 MB

02

Reverse

Web Audio decodes, the script reverses each channel's PCM sample array, then writes a new WAV with the reversed data. Stereo image is preserved (left stays left).

Method: Float32Array index reversal · per-channel

03

Download

16-bit WAV at the source sample rate. Drop into any DAW or media player.

Same duration as the source

Frequently asked questions

Can I reverse just part of the audio?

Not directly with this tool. Use the Audio Trimmer first to cut the section you want to reverse, run the reversed clip through here, then merge it back into your project with the Audio Merger or your DAW.

Why does the output drop the original format?

Reversing happens on decoded PCM samples, and the safe lossless way to ship those is as WAV. Re-encoding to MP3 or AAC after reversing would add lossy compression to a sound design clip — usually you want lossless WAV for further processing.

Reversed reverb — how do I make that?

Two steps. One: take a clean reverb tail (the decay after a sustained note ends) — bounce a hit through a reverb plugin in your DAW, mute the dry signal, export just the wet tail. Two: drop that tail in here and reverse it. Place the reversed tail just before a downbeat for the classic 'swell' effect.

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