A WAV file is roughly 10 MB per minute at CD quality. The same audio at 320 kbps MP3 is about a tenth of that and sounds the same to most listeners on most playback systems. WAV to MP3 is what you do at the end of a project, when you need to share, upload, or stream the file.
Choose any WAV file. PCM 16-bit, 24-bit, 32-bit float — all decode the same.
Up to 200 MB per file
320 kbps is the safe default — transparent for almost everyone. 256 kbps is a fair compromise on size if you're emailing tracks. 192 kbps is the floor for music; below that you start hearing artifacts in cymbals and reverb tails. Don't go below 128 unless it's spoken word.
Encoder: libmp3lame · CBR
The MP3 carries your audio plus an ID3 v2 tag. Drop it on any phone, web player, or distributor.
Standard MP3 container, ID3v2 tags preserved
320 kbps for music masters going to listeners. 192-256 kbps if size matters more than audiophile fidelity. 128 kbps mono is the standard for podcast voice. Below 96 kbps starts sounding bad even for speech.
Not exactly — MP3 is lossy. At 320 kbps the difference is inaudible to most listeners on most equipment. On studio monitors with good ears, you might hear softer cymbal detail and slightly less depth in reverb. For consumer playback it's transparent.
Spotify, Apple Music, and YouTube all re-encode your upload to their own format anyway, so feeding them a 320 kbps MP3 is fine but no better than feeding them a high-quality WAV. Distributors prefer WAV; 320 kbps MP3 is for places that only take MP3.
This tool encodes CBR (constant bitrate) for predictable file sizes. VBR can save space at similar quality but causes problems with some older players, podcast feeds, and DJ software. CBR is the safer default.
ffmpeg.wasm downloads ~25 MB on first use, then caches. Every subsequent conversion in the session starts instantly.